LD3DView |
A 3D modelling set of methods for the GraphicsWindow. |
LDArray |
A faster array method for large 1D arrays with 1000+ elements using integer indexing. |
LDBits |
Bitwise logic to store binary flags in a single variable as bits. |
LDBlueTooth |
Bluetooth connections. |
LDCall |
Call a subroutine as a function with arguments and optional return value. Call any extension method asynchronously or make a call from another pre-compiled Small Basic program. |
LDChart |
Customisable chart control, including pie, doughnut, bubble, bar and column charts. |
LDClient |
The client methods for a client server multi-PC application. |
LDClipboard |
Methods to set and get data to and from the clipboard. |
LDController |
Get input from one or more USB attached controllers (e.g. gamepad or joystick). |
LDControls |
Additional controls for the GraphicsWindow, including TreeView, RichTextBox, WebBrowser, ListBox, ComboBox, CheckBox, RadioButtons, MediaPlayer, Slider, ProgressBar, PasswordBox, DocumentViewer, Menu, ListView and DataView. Right-click context control menus for any shape or control. Drag and drop for some controls. |
LDCursors |
Set cursors in the GraphicsWindow. |
LDDataBase |
Create, access and query SQLite, MySQL, SqlServer, Oledb or Odbc databases. See zetcode for SQLite primer. |
LDDateTime |
Utilities to manipulate and calculate date and time differences, i.e. manipulate past and future dates. |
LDDebug |
A debugging tool and auto instrumentation to create breakpoints. |
LDDialogs |
Additional dialog utilities, including a blocking popup waiting dialog, tooltips, calendar, font, colours, GraphicsWindow right-click context menu and multi button message box. |
LDDictionary |
Fix for broken Dictionary object in version 1.0 (also includes Spanish dictionary). |
LDEffects |
Set visual effects to any shape or control. |
LDEncryption |
Encrypt and decrypt some text or create a password hash. |
LDEmail |
Send email using an smtp server. |
LDFastArray |
Fast 1D, 2D and 3D arrays with CSV file access. |
LDFastShapes |
Methods to modify shapes by integer index and batch update (faster). |
LDFigures |
Add some shapes like arcs, polygons, callouts and arrows. |
LDFile |
File utilities like read and write CSV (comma separated value) files, read files to an array, file length, music file play time, print a file, get system folder paths, read non-UTF8 encodings like ANSI and save/read all variables. |
LDftp |
Upload, download, delete and list files by ftp, including binary and text files with an option to transfer asynchronously |
LDGeography |
Geography web based data. |
LDGraph |
Graph plotting methods including export to Excel and CSV. |
LDGraphicsWindow (formerly in LDUtilities and LDShapes) |
Export of GraphicsWindow to image files or print, and other utilities like pause and resume GraphicsWindow updates, GraphicsWindow icon, minimise/maximise the GraphicsWindow, transparent GraphicsWindow, over-ride GraphicsWindow close, disable window close buttons and Flood Fill regions. |
LDHashTable |
The hashtable provides a fast and efficient way of storing key-value pairs. |
LDHID |
A low level generic USB Human Interface Device (HID) interface. |
LDIcon |
Create an icon file from an image. |
LDImage |
Extends ImageList to include image processing. |
LDInline |
Include C#, VB or JScript methods, properties and events to compile and call from your Small Basic code. It can also create dlls or extensions and use or probe other .Net dlls. |
LDIOWarrior |
Access IOWarrior USB devices (see Code Mercenaries IO-Warrior). |
LDList |
A data storage object similar to arrays where indices are automatically maintained. It is much faster than Small Basic arrays and has other useful features. |
LDLogic |
Logical operations. |
LDMathX |
Extended math, including FFT. |
LDMatrix |
Matrix algebra, for example to solve linear systems of equations. |
LDMusic |
Extends Sounds.PlayMusic to include additional instruments and notes can also be played synchronously (chords). |
LDNetwork † |
Web methods, including a method to store and retrieve game high scores and store game data. |
LDPhysics |
A larger set of methods to simulate Dynamic Collision Physics using the Box2D engine. This is the same physics engine used for Angry Birds. |
LDQueue |
A data storage object similar to a stack, except that values are stored first-in first-out. |
LDRegex (formerly in LDUtilities) |
Regex operations. |
LDResources |
Save and load images, sounds, files and text/variables to a single file to provide with your program. |
LDScrollBars |
GraphicsWindow ScrollBars, careful use allows a scrolling type game. |
LDSearch |
Web base Bing searches. |
LDServer |
The server methods for a client server multi-PC application. |
LDSettings |
Store and retrieve settings for your programs. |
LDShell |
Extended shell file methods (code by Pappa Lapub). |
LDSort |
Array sorting by index and value, with number and string sorting supported. |
LDSound |
Record and save sounds from a microphone. Play system sounds. |
LDStatistics |
Statistics on a 1D array of numbers and random sample generation with normal, binomial, uniform and triangular distributions. |
LDStopwatch |
Accurate system stopwaches. |
LDText |
Text utilities, including, split, compare, trim, replace and find-all. |
LDTextWindow |
TextWindow utilities, including low level key events, interruptable Read or ReadNumber, capture and print TextWindow, set more TextWindow colours,. |
LDTimer |
Additional timers. |
LDTranslate UPDATED |
Language translation. |
LDUnits |
A general purpose unt conversion system. |
LDUtilities UPDATED |
List of available fonts or colours, culture number conversions and some assorted utilities. |
LDVector |
3D vector algebra methods. |
LDWaveForm |
Create PPM (Pulse Position Modulation) sound signals to control RC (remote control) devices and simple sound waveforms. |
LDWebCam |
A webcam object for the GraphicsWindow, with some simple effects. |
LDWindows |
Create additional GraphicsWindows. |
LDxml |
Methods to parse xml files. |
LDZip (formerly in LDUtilities) |
File Zip archiving. |